A cold cavern environment lit by a narrow shaft of light The Chambers of Couniacum Portrait of Lucas from Coffee Pillow Studio
Atmospheric scene from Chambers of Couniacum
A lone figure stands inside an ancient circular site at sunset

The Game

Coffee Pillow Studio is building Chambers of Couniacum as a classic point-and-click adventure shaped by mystery, mood, and careful exploration.

A story-driven focus shapes a slower, more atmospheric sense of discovery, supported by cinematic camera work and cutscenes.

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In-engine scene showing side-on depth and environmental lighting
In-engine scene showing a red barn with cinematic environmental framing
Unreal Engine

Technology

Unreal Engine

Chambers of Couniacum is being built in Unreal Engine 5 to support atmospheric lighting, cinematic environments, and a richer sense of place.

Cinema 4D

Pipeline

Pipeline Tools

Cineware and Cinema 4D are used to edit level content and are supported by Python scripts and a custom pipeline developed for fast iteration and efficient export.

Atmospheric closing scene from Chambers of Couniacum
Additional atmospheric closing scene from Chambers of Couniacum